The first props I
created are the tables, for the war-table I wanted it to be a large open table
with no chairs around it, taking influence from other people dioramas. I wanted
to create a sheet that would drop down either side of the table, here is the
first block out of my war-table in Maya I
originally had the table supported by two separate legs, I felt that didn't
really suit the style of architecture so instead I played around with my
concepts and believe that having a wooden panel underneath connecting all legs
suited this diorama a lot more. For the tablet op I create a cube mesh and
added some edge loops around the height of the shape, I then used the scale
tool on the vertices to scale those inwards to give the effect of the wood
curving around the rim of the table.
Now I had the model
of the table done, I wanted to have a sheet that would run down the centre of
the table and hanging of the edges, to do this I created a simple plane that
covers the middle table making sure it has 20 x 20 sub divisions. Doing this I
then was able to use a new modelling technique called N-cloth, this tool
allowed me to make the sheet fall onto the surface of the table, this then makes
the edges droop down either side giving the effect of gravity, making it more
visually realistic.
This is my final model of my war-table


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